Imagine if your students could build a robot, dissect an animal or visit a museum without going outside or the risks that come with the activities. Yeap, this is now possible through immersive learning.
Immersive learning provides a learning platform for learners where they can interact with the environment virtually and physically. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (combination of the two) are some of the implementations of immersive learning.
Aside from its appealing approach, immersive learning applies gamification, learners are required to think deeply and engage, mechanics are dynamic and a single eLearning activity can be iterated multiple times. Students also learn through their failures and realisation.
Since students can interact with the objects and environment, they can have access to things which normally wouldn’t be allowed. Learners can, for example, experiment with chemicals or play with circuits without the physical risk of getting harmed. They can even build their own robots and let them move in the 3D world to experience their creations. Grubbs, in the Immersive Learning News site, suggests that in the future, teachers will develop new habits, parents will have new expectations and students will improve significantly with the help of these modern tools they are exposed to.